ana

T2 · manager / operator

Co-founder with Uri (also his partner). Involved in operations, quality standards, and community matching (Harmony AI). Mentioned as having warned Uri he overpaid for his Sabadell apartment in 2005.

6 calls·6 names·83% bull·last heard 2 months ago·SeedRocket TV
track record

no scored calls yet — needs a stated position or a categorical verdict, with a matured window vs SPY

top calls

highest conviction · one per company
1sthigh conviction
$LES-MILLSLes Mills

Les Mills IP licensing model validated: Body Combat VR app outperforms Meta's $400M Supernatural acquisition

Licensing established fitness IP (Les Mills owns 20% of global fitness content) for VR creates superior retention vs. native VR fitness apps — Oders Lab's Body Combat has better retention and ratings than Meta's $400M Supernatural acquisition, which is now shutting down, proving the IP + gamification model.

2ndhigh conviction
$GOOGLAlphabet (Google)

Google launching audio AR glasses end of 2024, HUD display glasses Q1 2025 with optical retail partnerships

Google is executing a clear two-phase AR glasses rollout: lightweight audio-only glasses by year-end 2024 to compete with Ray-Ban Meta, followed by HUD display glasses in Q1 2025 leveraging the full Google ecosystem (Maps, Assistant) and partnerships with major optical retail chains for distribution.

3rdhigh conviction
$METAMeta Platforms

Meta's VR marketing push created boom-bust cycle; now pivoting to AI glasses as all-day device

Meta's massive marketing spend drove Quest 2/3 adoption but created unsustainable positions for content studios; the company is now shifting focus to AI-powered AR glasses as an all-day wearable device that 'cannot miss' this market, requiring content that showcases new hardware capabilities like hand tracking.

6 total
$LES-MILLS
Les Mills
HIGHana·SeedRocket TV·2 months ago
Les Mills IP licensing model validated: Body Combat VR app outperforms Meta's $400M Supernatural acquisition
Licensing established fitness IP (Les Mills owns 20% of global fitness content) for VR creates superior retention vs. native VR fitness apps — Oders Lab's Body Combat has better retention and ratings than Meta's $400M Supernatural acquisition, which is now shutting down, proving the IP + gamification model.
"Meta ha sacado un comunicado de que adquiere eh una empresa de fitness para realidad virtual por 400 millones de dólares... tiempo después nuestra aplicación tiene mejor retención…"
30:29
$GOOGL
···
Alphabet (Google)
HIGHana·SeedRocket TV·2 months ago
Google launching audio AR glasses end of 2024, HUD display glasses Q1 2025 with optical retail partnerships
Google is executing a clear two-phase AR glasses rollout: lightweight audio-only glasses by year-end 2024 to compete with Ray-Ban Meta, followed by HUD display glasses in Q1 2025 leveraging the full Google ecosystem (Maps, Assistant) and partnerships with major optical retail chains for distribution.
"Google lanza gafas a final de año para audio, digamos, para competir con este modelo de Rivan de meta que todos estamos viendo de gafita. Eh, Google va a lanzar su gafas a final d…"
27:34
$SAFRY
···
Safran
MEDana·SeedRocket TV·2 months ago
French defense giant Safran engaging Oders Lab for AR applications as defense budgets surge
Safran, a massive French defense contractor, approached Oders Lab to explore AR applications for defense use cases, signaling that growing defense budgets and maturing AR technology are creating dual-use opportunities for specialized content studios.
"Y de pronto como haces una cosa tan de nicho, pues que sé, te llamo una empresa como Saf Fran. Y a mí me pasa una cosa, voy a que es que tuve que buscarla y cuando me di cuenta có…"
24:24
$ROCKET-AR
Rocket (AR glasses)
MEDana·SeedRocket TV·2 months ago
Chinese AR brand Rocket gaining industrial traction with monochrome green display, superior battery
Rocket's AR glasses are growing rapidly in China for industrial use cases due to monochrome green display (better readability), longer battery life, easier prescription lens integration, and lower cost — making them practical for logistics, guidance, and data overlay despite lacking consumer features like Instagram browsing.
"Hay unas gafas ahora mismo que están creciendo una barbaridad, que sean china, de la marca Rocket... son más baratas, pero sobre todo tienen una cosa, eh, es una no tiene la panta…"
26:56
$STEAM
Steam (Valve)
MEDana·SeedRocket TV·2 months ago
Steam Link for VR will consolidate fragmented VR gaming market as Meta retreats from core gamers
Steam's entry into VR with Steam Link will consolidate the VR gaming sector because Meta's gamer strategy failed (Facebook login friction), while Steam and PlayStation own the core gamer relationship; VR gaming will become a niche genre like racing sims rather than a mass market.
"Claro, pero Steam sí tiene el mercado gamer, PlayStation tiene el Mercado Gamer, está dejando de avanzadilla meta... Steam creo que va a servir mucho para consolidar ese sector de…"
39:01
$META
···
Meta Platforms
HIGHana·SeedRocket TV·2 months ago
Meta's VR marketing push created boom-bust cycle; now pivoting to AI glasses as all-day device
Meta's massive marketing spend drove Quest 2/3 adoption but created unsustainable positions for content studios; the company is now shifting focus to AI-powered AR glasses as an all-day wearable device that 'cannot miss' this market, requiring content that showcases new hardware capabilities like hand tracking.
"Meta apostó mucho por el mundo del gaming, pero los gamers no son de meta... Steam sí tiene el mercado gamer, PlayStation tiene el Mercado Gamer, está dejando de avanzadilla meta.…"
38:30